[Nolug] [HUMOR] Windows 2000 source code revealed!

From: Mischa Krilov <subs_at_krilov.com>
Date: Sun, 15 Feb 2004 14:40:21 -0600
Message-ID: <402FD935.9060607@krilov.com>

/* Source Code to Windows 2000 */

#include <win31.h>
#include <win95.h>
#include <win98.h>
#include <workst~1.h>
#include <evenmore.h>
#include <oldstuff.h>
#include <billrulz.h>
#include <monopoly.h>
#define INSTALL = HARD

char makeProgLookBig[1600000];
void main()
{
  while(!CRASHED)
  {
   displayCopyrightMessage();
   displayBillRulesMessage();
   doNothingLoop();
   if (firstTimeInstallation)
   {
    make50MegabyteSwapfile();
    doNothingLoop();
    totallyScrewUp_HPFS_FileSystem();
    searchAndDestroyTheRestOf_OS/2();
    makeFutileAttemptToDamageLinux();
    disableNetscape();
    disableRealPlayer();
    disableLotusProducts();
    hangSystem();
   }

   writeSomething(anything);
   displayCopyrightMessage();
   doNothingLoop();
   doSomeStuff();

   if (stillNotCrashed)
   {
    displayCopyrightMessage();
    doNothingLoop();
    basicallyRunWindows_3.1();
    doNothingLoop();
    doNothingLoop();
   }
  }

  if (detectCache())

               disableCache();

  if (fastCPU())
  {
   setWaitStates(lots);
   setMouse(speed, verySlow);
   setMouse(action, jumpy);
   setMouse(reaction, sometimes);
  }

  /* printf("Welcome to Windows 3.1"); */
  /* printf("Welcome to Windows 3.11"); */
  /* printf("Welcome to Windows 95"); */
  /* printf("Welcome to Windows NT 3.0"); */
  /* printf("Welcome to Windows 98"); */
  /* printf("Welcome to Windows NT 4.0"); */
  printf("Welcome to Windows 2000");

  if (systemOK())
   crash(to_DOS_prompt)
  else
   systemMemory = fopen("a:\swp0001.swp", O_CREATE);

  while(something)
  {
   sleep(5);
   getUserInput();
   sleep(5);
   actOnUserInput();
   sleep(5);
  }

        createGeneralProtectionFault();
}

/* end of Source Code to Windows 2000 */

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Received on 02/15/04

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