/* Source Code to Windows 2000 */
#include <win31.h>
#include <win95.h>
#include <win98.h>
#include <workst~1.h>
#include <evenmore.h>
#include <oldstuff.h>
#include <billrulz.h>
#include <monopoly.h>
#define INSTALL = HARD
char makeProgLookBig[1600000];
void main()
{
while(!CRASHED)
{
displayCopyrightMessage();
displayBillRulesMessage();
doNothingLoop();
if (firstTimeInstallation)
{
make50MegabyteSwapfile();
doNothingLoop();
totallyScrewUp_HPFS_FileSystem();
searchAndDestroyTheRestOf_OS/2();
makeFutileAttemptToDamageLinux();
disableNetscape();
disableRealPlayer();
disableLotusProducts();
hangSystem();
}
writeSomething(anything);
displayCopyrightMessage();
doNothingLoop();
doSomeStuff();
if (stillNotCrashed)
{
displayCopyrightMessage();
doNothingLoop();
basicallyRunWindows_3.1();
doNothingLoop();
doNothingLoop();
}
}
if (detectCache())
disableCache();
if (fastCPU())
{
setWaitStates(lots);
setMouse(speed, verySlow);
setMouse(action, jumpy);
setMouse(reaction, sometimes);
}
/* printf("Welcome to Windows 3.1"); */
/* printf("Welcome to Windows 3.11"); */
/* printf("Welcome to Windows 95"); */
/* printf("Welcome to Windows NT 3.0"); */
/* printf("Welcome to Windows 98"); */
/* printf("Welcome to Windows NT 4.0"); */
printf("Welcome to Windows 2000");
if (systemOK())
crash(to_DOS_prompt)
else
systemMemory = fopen("a:\swp0001.swp", O_CREATE);
while(something)
{
sleep(5);
getUserInput();
sleep(5);
actOnUserInput();
sleep(5);
}
createGeneralProtectionFault();
}
/* end of Source Code to Windows 2000 */
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Received on 02/15/04
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